refactor(rendering): changed my mind, don't use components
This commit is contained in:
@@ -1,8 +1,6 @@
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import { useTerminal } from "~/context/TerminalContext";
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import { useTerminal } from "~/context/TerminalContext";
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import { TerminalRenderer } from "~/utils/terminal/renderer";
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import { TerminalRenderer } from "~/utils/terminal/renderer";
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import { TerminalBoxElement } from "~/utils/terminal/elements/box";
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import { TerminalBoxElement } from "~/utils/terminal/elements/box";
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import { TerminalCanvas } from "./terminal/TerminalCanvas";
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import { TerminalText } from "./terminal/TerminalText";
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import { useEffect, useState } from "react";
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import { useEffect, useState } from "react";
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const theme = {
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const theme = {
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@@ -24,44 +22,24 @@ const formatDurationMSS = (duration: number) => {
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return `${minutes}:${seconds.toString().padStart(2, "0")}`;
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return `${minutes}:${seconds.toString().padStart(2, "0")}`;
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};
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};
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export const MusicPlayer = (props: {
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export const MusicPlayer = (props: {
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title: string;
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title: string;
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artist: string;
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artist: string;
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album: string;
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album: string;
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duration: number;
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duration: number;
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played: number;
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}) => {
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}) => {
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const { cols } = useTerminal();
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const { cols } = useTerminal();
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const [count, setCount] = useState(0);
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const canvas = new TerminalRenderer(cols, 5);
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const [played, setPlayed] = useState(0);
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useEffect(() => {
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useEffect(() => {
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const interval = setInterval(() => {
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const interval = setInterval(() => {
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setCount(c => c + 1);
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setPlayed(x => Math.min(props.duration, x + 1));
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}, 1000);
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}, 1000);
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return () => clearInterval(interval);
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return () => clearInterval(interval);
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});
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}, [setPlayed]);
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return (
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<TerminalCanvas width={cols} height={5}>
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<TerminalText x={1} y={0}>
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Playback
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</TerminalText>
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</TerminalCanvas>
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);
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};
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export const MusicPlayer2 = (props: {
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title: string;
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artist: string;
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album: string;
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duration: number;
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played: number;
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}) => {
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props;
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formatDurationMSS;
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const { cols } = useTerminal();
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const canvas = new TerminalRenderer(cols, 5);
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canvas.writeElement(
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canvas.writeElement(
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new TerminalBoxElement(canvas.width, canvas.height),
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new TerminalBoxElement(canvas.width, canvas.height),
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@@ -75,7 +53,7 @@ export const MusicPlayer2 = (props: {
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const inner = new TerminalRenderer(canvas.width - 2, canvas.height - 2);
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const inner = new TerminalRenderer(canvas.width - 2, canvas.height - 2);
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// Title and Artist
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// Title and Artist
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inner.write(2, 0, "Last Tango in Kyoto · Floating Bits", {
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inner.write(2, 0, `${props.title} · ${props.artist}`, {
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foreground: theme.cyan,
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foreground: theme.cyan,
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fontWeight: 800,
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fontWeight: 800,
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});
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});
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@@ -86,19 +64,20 @@ export const MusicPlayer2 = (props: {
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});
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});
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// Album
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// Album
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inner.write(0, 1, "Last Tango in Kyoto", { foreground: theme.yellow });
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inner.write(0, 1, props.album, { foreground: theme.yellow });
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// Bar
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// Bar
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const percentage = 45;
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inner.write(0, 2, " ".repeat(inner.width), {
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inner.write(0, 2, " ".repeat(inner.width), {
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foreground: theme.green,
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foreground: theme.green,
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background: theme.black,
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background: theme.black,
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});
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});
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inner.write(0, 2, " ".repeat((inner.width / 100) * percentage), {
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inner.write(0, 2, " ".repeat((inner.width * played) / props.duration), {
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foreground: theme.black,
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foreground: theme.black,
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background: theme.green,
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background: theme.green,
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});
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});
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const time = "1:10/1:51";
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const time = `${formatDurationMSS(played)}/${formatDurationMSS(
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props.duration,
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)}`;
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inner.write(inner.width / 2 - time.length / 2, 2, time);
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inner.write(inner.width / 2 - time.length / 2, 2, time);
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canvas.writeElement(inner, 1, 1);
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canvas.writeElement(inner, 1, 1);
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@@ -24,7 +24,6 @@ export default function Home() {
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title="Last Tango in Kyoto"
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title="Last Tango in Kyoto"
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artist="Floating Bits"
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artist="Floating Bits"
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album="Last Tango in Kyoto"
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album="Last Tango in Kyoto"
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played={50}
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duration={93}
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duration={93}
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/>
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/>
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</Terminal>
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</Terminal>
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@@ -89,7 +89,7 @@ export class TerminalRenderer implements TerminalElement {
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render(): Array<ReactNode> {
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render(): Array<ReactNode> {
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const nodes: Array<ReactNode> = [];
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const nodes: Array<ReactNode> = [];
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console.log("here2");
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for (let y = 0; y < this.height; y++) {
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for (let y = 0; y < this.height; y++) {
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for (let x = 0; x < this.width; x++) {
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for (let x = 0; x < this.width; x++) {
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const cell = this.data[y][x];
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const cell = this.data[y][x];
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