feat(chrono): implement pause
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@@ -2,7 +2,7 @@ use std::{
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cmp::min,
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io::{self, Write},
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thread,
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time::{self, Duration},
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time::{Duration, Instant},
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};
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use crossterm::{
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@@ -18,16 +18,52 @@ use crate::{
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};
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struct Lapse {
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pub time: time::Duration,
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pub delta: time::Duration,
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pub time: Duration,
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pub delta: Duration,
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}
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struct Chronometer {
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start_time: Option<Instant>,
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paused_duration: Duration,
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}
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impl Chronometer {
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fn new() -> Self {
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Chronometer {
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start_time: None,
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paused_duration: Duration::from_secs(0),
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}
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}
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fn start(&mut self) {
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self.start_time = Some(Instant::now());
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}
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fn toggle_pause(&mut self) {
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if let Some(start_time) = self.start_time {
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self.paused_duration += Instant::now().duration_since(start_time);
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self.start_time = None;
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} else {
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self.start_time = Some(Instant::now());
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}
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}
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fn elapsed(&self) -> Duration {
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if let Some(start_time) = self.start_time {
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Instant::now().duration_since(start_time) + self.paused_duration
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} else {
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self.paused_duration
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}
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}
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}
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pub fn main_loop(config: &mut Config) -> io::Result<()> {
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let mut stdout = io::stdout();
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let start_time = time::Instant::now();
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let mut lapses: Vec<Lapse> = vec![];
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let mut chronometer = Chronometer::new();
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chronometer.start();
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let mut lapses: Vec<Lapse> = vec![];
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let mut scroll_offset: usize = 0;
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let mut quit = false;
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@@ -42,11 +78,15 @@ pub fn main_loop(config: &mut Config) -> io::Result<()> {
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quit = true;
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}
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}
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// Handle lapse
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// Handle pause
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KeyCode::Char(' ') => {
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let time = start_time.elapsed();
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chronometer.toggle_pause();
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}
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// Handle lapses
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KeyCode::Char('l') => {
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let time = chronometer.elapsed();
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let delta = if let Some(last_lap) = lapses.last() {
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time::Duration::from_secs(time.as_secs() - last_lap.time.as_secs())
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Duration::from_secs(time.as_secs() - last_lap.time.as_secs())
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} else {
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time
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};
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@@ -82,7 +122,7 @@ pub fn main_loop(config: &mut Config) -> io::Result<()> {
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queue!(stdout, terminal::Clear(ClearType::All))?;
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// Render
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render_frame(&config, start_time, &lapses, &mut scroll_offset)?;
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render_frame(&config, chronometer.elapsed(), &lapses, &mut scroll_offset)?;
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config.color.update();
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@@ -96,14 +136,14 @@ pub fn main_loop(config: &mut Config) -> io::Result<()> {
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fn render_frame(
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config: &Config,
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start_time: time::Instant,
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time: Duration,
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lapses: &Vec<Lapse>,
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scroll_offset: &mut usize,
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) -> io::Result<()> {
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let color = config.color.get_value();
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// Display time
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let elapsed = utils::format_duration(start_time.elapsed());
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let elapsed = utils::format_duration(time);
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rendering::draw_time(&elapsed, color)?;
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// Display lapses
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